The full width of the taskbar is from the frame to the bottom of the island of holes, so the island is not aligned in the center but is aligned downwards. This width is about 7.25 millimeters, housing the holes (4.67 millimeters wide) and the text (about 2.28 millimeters). This will be seen better with the images below, but already seeing that the width of the bar is almost four times that of the text, it gives one to imagine that it is indeed “lost” in it.
In total, the top frame and the taskbar occupy about 9.94 millimeters. That is, we have more than one centimeter (for about 69.52 millimeters in length of the screen without the frames) that in practice will not be used for the interface, also subtracting the 2.84 millimeters occupied by the bar that contains the buttons. navigation (6.93 millimeters counting the frame).
If the bar is widened and more elements are added, the useful surface of the screen can be in effect less than with “notch” or a frame that includes the front camera(s)
Taking into account what we also saw in the HONOR View20, the holes do seem like a solution to give a greater percentage of the front used by the screen, Impending mobiles in Bangladesh, but this in the end is a “gross” value: if the bar widens and more elements are added , the useful surface of the screen can be in fact smaller than with a notch or a frame that includes the front camera(s).
Seeing it for example in the OnePlus 6T, the taskbar has a width of 4.54 millimeters, which is the distance between the end of the frame and the end of the notch . The text is practically the same height as that of One UI, about 1.98 millimeters, but just as learning to swim in the small pool is not the same as in the big one, it is not the same to float a text of about 2 millimeters in a channel almost half as wide.
In addition to this, the fact that it is placed on the right side of the screen instead of on the left can interfere with some element when the app occupies the entire width of the screen (as occurs in video games or multimedia playback ). This occurs as it is a more common location for the “back” button in horizontal games, although it is not usually a problem (‘PUBG’ in this case does add a frame, contrary to what happened in EMUI).
Physically, the integration of the holes looks good because it neither protrudes nor causes a concavity on the screen. It must also be taken into account that in this case the border that surrounds them is minimal, and it does not give the impression of having a glob in the middle of the panel.
It is an original and discreet solution (drawing more attention as a novelty than as an element on the front), but perhaps the design can be improved in terms of making real use of those square millimeters of screen that are gained. And it certainly seems more practical than hiding the camera in modules or sliding panels.
Performance: once again the commitment to one’s own pays off well
At the heart of this Samsung Galaxy S10+ we find the Exynos 9820 house processor , accompanied by 8 GB of RAM , since it is not about that ceramic edition that integrates 12 GB of RAM and 1 TB of internal storage (in this case is 128 GB). But hey, the Samsung Galaxy A74 5G price in Bangladesh, 8 GB isn’t small either, and in fact until not so long ago it was the maximum we used to see in Android for these higher editions that already give the option of having 10 or 12 GB of memory.
This combo of components allows all kinds of tasks to be executed without any delay in opening and development . Both games, such as multimedia playback, as well as other apps that, due to their elements and processes, are usually somewhat heavier and more demanding, move and open well on this Galaxy S10+.
Of course, it is worth mentioning in advance that having the latest processor from a manufacturer and a RAM memory that guarantees not to fall short in anything does not exempt from lag , as much as it sounds annoyed. But given that what has been said, demanding tasks are always executed without problems and that we have seen them randomly in transitions and some opening, it seems that it is more a matter of the layer , which we will expand on in the next section.
Of course, the mobile heats up relatively easily . After a short time of playing or taking pictures, using Bixby Voice or even using it to write in a note app for a while, we will notice that there is heating in the back until it gets warm, without burning.
Whether due to the design, the performance or the materials used, it is not entirely strange that in sessions of intensive use we soon notice the heat
Measuring the temperature according to the internal sensors , it has not given exacerbated values either (we usually do it with CPU-Z, although sometimes the customization layers make this app not show the value and we have verified it with AIDA 64). But, whether due to the design, performance or the materials used, the fact is that it is not entirely strange that in sessions of intensive use we soon notice that heat.
For those who take benchmarks as a reference , we indicate here the results of the Samsung Galaxy S10+ to the performance tests that we usually do together with the results of rivals with similar configuration.
|SAMSUNG GALAXY S10+
|HUAWEI MATE 20 PRO
|XIAOMI MI 8 PRO
|SAMSUNG GALAXY NOTE 9
|Apple A12 Bionic
|GEEKBENCH 4.0 (SINGLE/MULTI)
|4,459 / 10,195
|3,284 / 9,744
|3,328 / 9,735
|2,434 / 9,077
|2,456 / 9,178
|3,308 / 7,915
|3,767 / 9,032
|4,803 / 11,178
|3DMARK (ICE STORM UNLIMITED)
Samsung Galaxy S10+ benchmarks (4 photos)
Software: someone hatched early
What was first TouchWiz and then Samsung Experience is now One UI, but the river does not carry the water that sounds because of Android One nothing. Samsung continues to bet firmly on its own software, which is becoming more and more consolidated as a sine qua non condition on its smartphones despite the expansion of Android One, and on this Android 9 Pie mobile it wears One UI in its version 1.1 .
We thoroughly compare the customization layers of Android: this is the software of Samsung, Huawei, LG, Xiaomi, Google and more
As was the case previously, already in the latest versions of the manufacturer’s software, it was kind enough to give us a selection of its own apps that we should not install, including a selection of its own utilities (the calculator, email, Samsung Pay and others). and Spotify, installing those of Google in a mandatory way. Once everything is loaded, we also find Facebook and Microsoft apps, being able to uninstall, deactivate or disable most of them .
The default layer distributes the apps in an access desktop and a drawer with all the installed ones, but we can change this distribution having a single space. We can also change the number of apps that appear on a page, since a 5 x 4 grid comes from the factory and they are quite large (thus occupying more pages).
With the interface:
they have seemed to have sought a minimalist and simple touch, with a first section in their own apps only for the name of the app, as a start (we see it in Settings, Gallery and My files among others). The settings have their own distribution that adds many more sections to what we would find in stock Android, giving the screen several of them, and thus providing more possibilities to adapt the experience with the layer and the mobile more to our liking.
On the sides we have other additions from Samsung. If we pull from the left, Bixby Home will appear , the home of the virtual assistant of the house that is the usual tab with customizable cards. They can be cards from our own or third-party apps within a selection, such as the latest we’ve added to the gallery, news from UpDay, Samsung Galaxy themes, Facebook or the calendar, among others.
If we slide from the right and we have configured it that way, we will have the Edge Screen , which is that curtain where we can place app shortcuts. We have found that there are fewer options to customise it and that fewer apps fit (before, multiple tabs could be added), so it seems that there is less prominence for this function that already seemed of questionable utility from the beginning.